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New Release: Well Played, Vol. 10, No. 2: A Special Issue on Playable Theatre

The ETC Press is proud to announce the release of Well Played, Vol. 10, No. 2: A Special Issue on Playable Theatre, by Celia Pearce and Nick Fortugno.

This special issue of Well Played examines playable theater. Playable theatre, simply put, is live performance that integrates meaningful audience agency, where participants have some kind of perceivable and transformative impact on the experience. Playable theatre can take a variety of forms, from immersive and participatory theatre, to live action roleplaying (larping), to pervasive alternate reality games, to escape rooms with live actors, to interactive theme park experiences, to some of the mediated live performances that have become commonplace in the age of COVID-19.

The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. It is a reviewed journal with CfPs for submissions that will be released on a regular basis with high-quality essays.

About Carnegie Mellon University’s ETC Press

ETC Press is a publishing imprint with a twist. We publish books, but we’re also interested in the participatory future of content creation across multiple media. We are an academic, open source, multimedia, publishing imprint affiliated with the Entertainment Technology Center (ETC) at Carnegie Mellon University (CMU) and in partnership with Lulu.com.

ETC Press publications will focus on issues revolving around entertainment technologies as they are applied across a variety of fields. Authors publishing with ETC Press retain ownership of their intellectual property. ETC Press publishes a version of the text with author permission and ETC Press publications will be released under Creative Commons licenses. Every text is available for free download, and we price our titles as inexpensively as possible because we want people to have access to them. We’re most interested in the sharing and spreading of ideas.