Breanne Litts investigates how people learn by and collaborate through making, designing, and producing and develops technologies and learning environments to support these activities. Her scholarly interests combine identity, learning, design, and technology, particularly from a learning sciences perspective. She has conducted extensive research and evaluation in both formal and out-of-school contexts examining how to leverage new technologies, like mobile apps and games, to support learning. As part of this work, Dr. Litts has co-design numerous tools and curricula for K-12 ranging from forgiveness education to computer science. She has explored issues around the maker movement in education, focusing on...
Brad King
Brad King is the Editorial Director of Carnegie Mellon University's ETC Press and University Libraries, where he works on the CMU Publishing initiative. He earned his Masters in Journalism from the University of California at Berkeley’s Graduate School of Journalism in 2000, and a graduate certificate in Human-Computer Interaction from IUPUI in 2013. Before moving into academia, he worked as a reporter, editor, multimedia storyteller, and senior producer for Wired magazine, Wired.com, and MIT’s Technology Review. Since he left the world of magazine journalism, he's written two books (Dungeon & Dreamers + Frankenstein's Legacy), edited several others (Learn Work Play, Broke), and founded...
Aaron Trammell
Aaron Trammell is an Assistant Professor of Informatics at UC Irvine. He was a Provost's Postdoctoral Scholar for Faculty Diversity in Informatics and Digital Knowledge at the Annenberg School for Communication and Journalism at the University of Southern California, and he earned his doctorate from the Rutgers University School of Communication and Information in 2015. Aaron's research reveals historical connections between games, play, identity, and the United States military-industrial complex. He is interested in how military ideologies become integrated into game design and how these perspectives are negotiated within the imaginations of players. He is the Editor-in-Chief of the journal...
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